Responding to user interaction (Metro style apps using C#/VB/C++ and XAML)

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Language: JavaScript and HTML | VB/C#/C++ and XAML
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Responding to user interaction (Metro style apps using C#/VB/C++ and XAML)

[This documentation is preliminary and is subject to change.]

Purpose

This section goes over touch input and other user interaction.

In this section

TopicDescription

Quickstart: Touch input

Windows 8 Release Preview devices often have multi-touch screens that enable users to use multiple fingers simultaneously to produce different input interactions such as tapping, dragging, or pinching. The Windows Runtime has a number of different mechanisms for handling touch input, enabling you to create an immersive experience that your users can explore with confidence.

Quickstart: Identifying input devices

This Quickstart walks you through identifying the input devices that are connected to your users' systems. We'll also show how to retrieve the capabilities and attributes of each device that affect how a user can interact with your application.

Responding to keyboard input

You can respond to keystroke actions from a hardware or touch keyboard in your Metro style apps using C++, C#, or Visual Basic. To do this, use the keyboard events that are available in Windows 8.

Responding to mouse input

You can respond to mouse input in your Metro style apps using C++, C#, or Visual Basic by handling the same events that you use for touch and pen input.

 

Developer audience

Roadmap for creating apps using C#, C++, or Visual Basic

Related topics

Roadmap for creating Metro style apps using C#, C++, or Visual Basic
XAML input sample

 

 

Build date: 5/22/2012

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