[This documentation is preliminary and is subject to change.]
Purpose
This section goes over touch input and other user interaction.
In this section
| Topic | Description |
|---|---|
|
Windows 8 Release Preview devices often have multi-touch screens that enable users to use multiple fingers simultaneously to produce different input interactions such as tapping, dragging, or pinching. The Windows Runtime has a number of different mechanisms for handling touch input, enabling you to create an immersive experience that your users can explore with confidence. | |
|
This Quickstart walks you through identifying the input devices that are connected to your users' systems. We'll also show how to retrieve the capabilities and attributes of each device that affect how a user can interact with your application. | |
|
You can respond to keystroke actions from a hardware or touch keyboard in your Metro style apps using C++, C#, or Visual Basic. To do this, use the keyboard events that are available in Windows 8. | |
|
You can respond to mouse input in your Metro style apps using C++, C#, or Visual Basic by handling the same events that you use for touch and pen input. |
Developer audience
Roadmap for creating apps using C#, C++, or Visual Basic
Related topics
Build date: 5/22/2012
