This section contains topics on playing audio and video in your Windows Store app built for Windows using C++, C#, or Visual Basic.
It covers how to play audio and video using the MediaElement class, share or stream media with Play To, and use effects and custom media extensions.
For samples that use audio and video in a Windows Store app using C++, C#, or Visual Basic, see the XAML media playback sample and the other samples listed in the Samples section in the Related topics below.
In this section
| Topic | Description |
|---|---|
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This topic describes how to integrate media into your Windows Store app using C++, C#, or Visual Basic applications. | |
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This Quickstart explains how to create a basic media player app by using the MediaElement API. It shows you how to create basic transport controls, enable full-screen video playback, set up a slider control and connect it to the media position, and enable support for multiple audio tracks. | |
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The MediaElement control can play local media files and media files on the network. | |
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You can use MediaElement.AudioStreamIndex and MediaElement.GetAudioStreamLanguage to switch between multiple language audio tracks on a media file. | |
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Setting the RealTimePlayback property on a MediaElement enables low-latency playback. | |
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Learn how to keep the display on while playing back local or streaming video. | |
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This tutorial shows you how to select the correct category for an audio-video (AV) stream to configure it to play in the background. | |
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Play To enables users to easily stream audio, video, or images from their computer to networked devices. |
Related topics
- Roadmaps
- Roadmap for Windows Store apps using C# and Visual Basic
- Roadmap for Windows Store apps using C++
- Designing UX for apps
- Samples
- XAML media playback sample
- Transcoding media sample
- Media extension sample
- Media Play To sample
- PlayToReceiver sample
- Playback manager sample
- Reference
- MediaElement
- Windows.Media
- Windows.Media.PlayTo
- Windows.Media.Protection
- Other resources
- Supported audio and video formats
- Optimize media resources
Build date: 11/29/2012