In-depth guidance

This section pulls together the features you need to build the kinds of Windows Store apps you want. It includes in-depth examples and white papers to help guide you along.

These examples cross all the features you can read about in Developing Windows Store apps, but within the context of specific types of apps. For now, we're highlighting games development and a banking solution.

If you're looking for just code samples, go to the Windows Store app samples gallery.

In this section

TopicDescription

Developing games

Learn about all the different ways you can develop games and add multimedia to your apps, from graphics to sound to the many cool ways you and your audience can interact with the platform.

Developing reader apps

Follow two walkthroughs that help you create great reader applications. After reading the walkthroughs, you will have a solid understanding of key layout features that are used in Windows Store apps and will also have a basic reader app to start from.

Developing Hilo (JavaScript and HTML)

Follow a walkthrough of Hilo, a complete Windows Store app that demonstrates best development practices for developing with JavaScript and HTML. We walk through the Hilo code base and explain the design and implementation patterns we used.

Developing Hilo (C++ and XAML)

Follow a walkthrough of Hilo, a complete Windows Store app that demonstrates best development practices for developing with C++ and XAML. We walk through the Hilo code base and explain the design and implementation patterns we used.

Developing a Windows Store business app (C#, XAML, and Prism)

Learn how to create a Windows Store business app using C#, XAML, the Windows Runtime, Prism for the Windows Runtime, and development patterns such as Model-View-ViewModel and event aggregation. Follow a walkthrough of AdventureWorks Shopper, a complete product catalog and shopping cart reference implementation, with explanations of the design and implementation patterns we used.

 

 

 

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