Provides the base class for all the easing functions.
Inheritance
- Object
- DependencyObject
- EasingFunctionBase
Syntax
Attributes
- MarshalingBehaviorAttribute(Agile)
- StaticAttribute(Windows.UI.Xaml.Media.Animation.IEasingFunctionBaseStatics, NTDDI_WIN8)
- ThreadingAttribute(Both)
- VersionAttribute(NTDDI_WIN8)
- WebHostHiddenAttribute()
Members
The EasingFunctionBase class has these types of members:
Methods
The EasingFunctionBase class has these methods. It also inherits methods from the Object class.
| Method | Description |
|---|---|
| ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject) |
| Ease | Transforms normalized time to control the pace of an animation. |
| GetAnimationBaseValue | Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
| GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
| ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
| SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
Properties
The EasingFunctionBase class has these properties.
| Property | Access type | Description |
|---|---|---|
| Read-only | Gets the CoreDispatcher that this object is associated with. (Inherited from DependencyObject) | |
| Read/write | Gets or sets a value that specifies how the animation interpolates. | |
| Read-only | Identifies the EasingMode dependency property. |
Remarks
EasingFunctionBase is not extensible. It provides base class support for the Windows Runtime easing function classes, for example ExponentialEase. When you call Ease on a Windows Runtime easing function class, you get the specific easing behavior of that easing function class. There may also be properties of the class other than EasingMode that modify the Ease behavior.
Easing functions allow you to apply custom mathematical formulas to your animations. Mathematical operations are often useful to produce animations that simulate real-world physics in a 2-D coordinate system. For example, you may want an object to realistically bounce or behave as though it were on a spring. For a list of easing functions and info on how to use them, see Key-frame animations and easing function animations.
Requirements
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Minimum supported client | Windows 8 [Windows Store apps only] |
|---|---|
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Minimum supported server | Windows Server 2012 [Windows Store apps only] |
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Namespace |
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Metadata |
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See also
- DependencyObject
- Storyboarded animations
- Key-frame animations and easing function animations
- XAML animation sample
Build date: 12/4/2012