Represents the preconfigured animation that applies to potential drop target elements.
Inheritance
- Object
- DependencyObject
- Timeline
- DropTargetItemThemeAnimation
Syntax
<DropTargetItemThemeAnimation .../>
Attributes
- ActivatableAttribute(NTDDI_WIN8)
- MarshalingBehaviorAttribute(Agile)
- StaticAttribute(Windows.UI.Xaml.Media.Animation.IDropTargetItemThemeAnimationStatics, NTDDI_WIN8)
- ThreadingAttribute(Both)
- VersionAttribute(NTDDI_WIN8)
- WebHostHiddenAttribute()
Members
The DropTargetItemThemeAnimation class has these types of members:
Constructors
The DropTargetItemThemeAnimation class has these constructors.
| Constructor | Description |
|---|---|
| DropTargetItemThemeAnimation | Initializes a new instance of the DropTargetItemThemeAnimation class. |
Events
The DropTargetItemThemeAnimation class has these events.
| Event | Description |
|---|---|
| Completed | Occurs when the Storyboard object has completed playing. (Inherited from Timeline) |
Methods
The DropTargetItemThemeAnimation class has these methods. It also inherits methods from the Object class.
| Method | Description |
|---|---|
| ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject) |
| GetAnimationBaseValue | Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
| GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
| ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
| SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
Properties
The DropTargetItemThemeAnimation class has these properties.
| Property | Access type | Description |
|---|---|---|
| Read/write | Gets or sets a value that indicates whether the timeline plays in reverse after it completes a forward iteration. (Inherited from Timeline) | |
| Read/write | Gets or sets the time at which this Timeline should begin. (Inherited from Timeline) | |
| Read-only | Gets the CoreDispatcher that this object is associated with. (Inherited from DependencyObject) | |
| Read/write | Gets or sets the length of time for which this timeline plays, not counting repetitions. (Inherited from Timeline) | |
| Read/write | Gets or sets a value that specifies how the animation behaves after it reaches the end of its active period. (Inherited from Timeline) | |
| Read/write | Gets or sets the repeating behavior of this timeline. (Inherited from Timeline) | |
| Read/write | Gets or sets the rate, relative to its parent, at which time progresses for this Timeline. (Inherited from Timeline) | |
| Read/write | Gets or sets the reference name of the control element being targeted. | |
| Read-only | Identifies the TargetName dependency property. |
Remarks
Note that setting the Duration property has no effect on this object since the duration is preconfigured.
Examples
The following is an example of a template for a custom control that supports an animation for when it is dropped on the screen.
<Style x:Key="ListViewItemStyle1" TargetType="ListViewItem"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ListViewItem"> <Border x:Name="OuterContainer"> <VisualStateManager.VisualStateGroups> <!-- Dragging-related VisualStates of the ListViewItem control which use DragItemThemeAnimation and DropTargetItemThemeAnimation. --> <VisualStateGroup x:Name="DragStates"> <VisualStateGroup.Transitions> <VisualTransition GeneratedDuration="0:0:0.650" To="NotDragging"/> </VisualStateGroup.Transitions> <VisualState x:Name="NotDragging"/> <VisualState x:Name="Dragging"> <Storyboard> <DragItemThemeAnimation TargetName="InnerDragContent"/> <FadeOutThemeAnimation TargetName="SelectedCheckMarkOuter"/> <FadeOutThemeAnimation TargetName="SelectedBorder"/> </Storyboard> </VisualState> <VisualState x:Name="DraggingTarget"> <Storyboard> <DropTargetItemThemeAnimation TargetName="OuterContainer"/> </Storyboard> </VisualState> <VisualState x:Name="MultipleDraggingPrimary"> <Storyboard> <FadeInThemeAnimation TargetName="MultiArrangeOverlayBackground"/> <FadeInThemeAnimation TargetName="MultiArrangeOverlayText"/> <DragItemThemeAnimation TargetName="ContentBorder"/> <FadeOutThemeAnimation TargetName="SelectionBackground"/> <FadeOutThemeAnimation TargetName="SelectedCheckMarkOuter"/> <FadeOutThemeAnimation TargetName="SelectedBorder"/> <FadeOutThemeAnimation TargetName="PointerOverBorder"/> </Storyboard> </VisualState> <VisualState x:Name="MultipleDraggingSecondary"> <Storyboard> <FadeOutThemeAnimation TargetName="ContentContainer"/> </Storyboard> </VisualState> </VisualStateGroup> <!-- Additional state groups here. --> </VisualStateManager.VisualStateGroups> <!-- Template content here. --> </ControlTemplate> </Setter.Value> </Setter> </Style>
Requirements
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Minimum supported client | Windows 8 [Windows Store apps only] |
|---|---|
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Minimum supported server | Windows Server 2012 [Windows Store apps only] |
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See also
Build date: 12/4/2012