InkStrokeContainer.LoadAsync | loadAsync method

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Asynchronously loads all InkStroke objects from the specified stream to the InkStroke collection that is managed by the InkStrokeContainer.

Syntax


inkStrokeContainer.loadAsync(inputStream).done( /* Your success and error handlers */ );

Parameters

inputStream

Type: IInputStream

The target stream.

Return value

Type: IAsyncActionWithProgress<UInt64>

The status of the asynchronous operation as the number of bytes fetched. For more information, see ReadAsync method.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Namespace

Windows.UI.Input.Inking
Windows::UI::Input::Inking [C++]

Metadata

Windows.winmd

See also

InkStrokeContainer
Responding to pen and stylus input
Ink App sample

 

 

Build date: 12/4/2012

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