IInkStrokeContainer.LoadAsync method

Applies to Windows only

Asynchronously loads all InkStroke objects from the specified stream to the InkStroke collection that is managed by the InkManager.

Syntax


IAsyncActionWithProgress<ulong> LoadAsync(
  IInputStream inputStream
)

Parameters

inputStream

Type: IInputStream

The stream that contains the stroke collection. An IRandomAccessStream (requires IOutputStream) object can be specified instead.

Return value

Type: IAsyncActionWithProgress<UInt64>

The status of the asynchronous operation as the number of bytes fetched. For more information, see ReadAsync method.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

None supported

Namespace

Windows.UI.Input.Inking
Windows::UI::Input::Inking [C++]

Metadata

Windows.winmd

See also

IInkStrokeContainer
Responding to pen and stylus input
Ink App sample

 

 

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