Provides access to the events that notify an app of triggers to its edge-based UI.
- StaticAttribute(Windows.UI.Input.IEdgeGestureStatics, NTDDI_WIN8)
The EdgeGesture class has these types of members:
The EdgeGesture class has these events.
|Canceled||Fires when a user cancels a show or hide action for an edge-based UI.|
|Completed||Fires to indicate that the user has successfully summoned or dismissed the edge-based UI. This occurs either when the user lifts his or her finger from a touch-enabled screen or when the user presses Win+Z on the keyboard.|
|Starting||Fires when a user begins an action to summon or dismiss edge-based UI.|
The EdgeGesture class has these methods. With C#, Visual Basic, and C++, it also inherits methods from the Object class.
|GetForCurrentView||Gets an instance of the EdgeGesture class that is used to add and remove event delegate handlers for the current view.|
Note : This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).
This API is not implemented and will throw an exception if called.
The following example demonstrates the use of GetForCurrentView to retrieve an instance EdgeGesture through which it then registers for each of the edge gesture events.
var edgeGesture = Windows.UI.Input.EdgeGesture.getForCurrentView(); edgeGesture.addEventListener("starting", onStarting); edgeGesture.addEventListener("completed", onCompleted); edgeGesture.addEventListener("canceled", onCanceled);
Minimum supported client
|Windows 8 [Windows Store apps only]|
Minimum supported server
|Windows Server 2012 [Windows Store apps only]|
Minimum supported phone
|Windows Phone 8|
Build date: 2/25/2013