Provides methods that enable you to retrieve animation property values that are common to all property animation types.
The PropertyAnimation class has these types of members:
The PropertyAnimation class inherits methods from the Object class (C#/VB/C++).
The PropertyAnimation class has these properties.
|Read-only||Gets the location of the first control point for the cubic Bézier curve that describes how this property of this object should animate over time.|
|Read-only||Gets the location of the second control point for the cubic Bézier curve that describes how this property of this object should animate over time.|
|Read-only||Gets the amount of time between when the animation is instructed to begin and when that animation actually begins to draw.|
|Read-only||Gets the amount of time over which the animation should be performed. This does not include the delay.|
|Read-only||Gets the type of animation represented by this object.|
Obtain instances of this object through the AnimationDescription.animations property.
When a property animation is playing, that animation can be replaced by a different animation before the first animation is finished. The second animation can start from the same point at which the first animation leaves off. There is a slight delay between the time that the second animation is instructed to begin and when it does. In Windows 8, this can lead to a visible jump in the animation because the first animation has progressed slightly further during that delay. Starting in Windows 8.1, the starting point of the second animation is recalculated at the time it begins so no jump is seen.
Minimum supported client
|Windows 8 [Windows Store apps, desktop apps]|
Minimum supported server
|Windows Server 2012 [Windows Store apps, desktop apps]|