IPropertyAnimation.Control1 property

Applies to Windows only

Gets the location of the first control point for the cubic Bézier curve that describes how this property of this object should animate over time.

Syntax


Point Control1 { get; }

Property value

Type: Point

The location of the control point.

Remarks

The timing controls Control1 and Control2 specify the location of the first and second control points of a cubic Bézier curve. These two points have the same meaning as they do in the CSS transition-timing-functionproperty. Control point zero is always (0,0) and control point three is always (1,1). The coordinates of Control1 and Control2 are always in the range 0 to 1, inclusive.

On the resulting Bézier curve, the x-coordinate represents time and the y-coordinate represents progress. The raw curve from (0,0) to (1,1) is scaled to match the actual duration and range of the animated transition, such that x=0 is the starting time of the transform, x=1 is the ending time, y=0 is the initial value of the animated property, and y=1 is the final value. Values of x and y between 0 and 1 represent corresponding intermediate values of time and the animation.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

None supported

Namespace

Windows.UI.Core.AnimationMetrics
Windows::UI::Core::AnimationMetrics [C++]

Metadata

Windows.winmd

See also

IPropertyAnimation
Animation metrics sample

 

 

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