InputStreamOverStream Class

Definition

Provides a Windows Runtime input stream for an IStream base implementation.

public ref class InputStreamOverStream sealed : IClosable, IInputStream
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class InputStreamOverStream final : IClosable, IInputStream
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class InputStreamOverStream : System.IDisposable, IInputStream
Public NotInheritable Class InputStreamOverStream
Implements IDisposable, IInputStream
Inheritance
Object Platform::Object IInspectable InputStreamOverStream
Attributes
Implements

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

The InputStreamOverStream, OutputStreamOverStream, and RandomAccessStreamOverStream classes are interop helpers to convert between the Windows Runtime stream types, which are natively asynchronous, and the Component Object Model (COM) IStream types, which are natively synchronous.

These helper classes make it easier for to reuse legacy code when you transition to the Windows Runtime stream types.

Methods

Close()

Closes the current stream and releases system resources.

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

ReadAsync(IBuffer, UInt32, InputStreamOptions)

Returns an asynchronous byte reader object.

Applies to

See also