StreamSocketListener.ConnectionReceived | connectionreceived event

Applies to Windows and Windows Phone

An event that indicates that a connection was received on the StreamSocketListener object.

Syntax


function onConnectionReceived(eventArgs) { /* Your code */ }
 
// addEventListener syntax
streamSocketListener.addEventListener("connectionreceived", onConnectionReceived);
streamSocketListener.removeEventListener("connectionreceived", onConnectionReceived);
 
- or -

streamSocketListener.onconnectionreceived = onConnectionReceived;


Event information

Delegate TypedEventHandler<StreamSocketListener, StreamSocketListenerConnectionReceivedEventArgs>

Remarks

To listen for a connection on the StreamSocketListener object, an app must assign the ConnectionReceived event to an event handler and then call either the BindEndpointAsync or BindServiceNameAsync method to bind the StreamSocketListener to a local service name or TCP port on which to listen. To listen for Bluetooth RFCOMM, the bind is to the Bluetooth Service ID.

Requirements

Minimum supported client

Windows 8

Minimum supported server

Windows Server 2012

Minimum supported phone

Windows Phone 8

Namespace

Windows.Networking.Sockets
Windows::Networking::Sockets [C++]

Metadata

Windows.winmd

Capabilities

ID_CAP_NETWORKING [Windows Phone]

See also

StreamSocket
StreamSocketListener
StreamSocketListenerConnectionReceivedEventArgs

 

 

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