AudioStreamDescriptor class

Applies to Windows and Windows Phone

Defines an audio media stream.

Syntax


var audioStreamDescriptor = new Windows.Media.Core.AudioStreamDescriptor();

Attributes

[DualApiPartition()]
[MarshalingBehavior(Agile)]
[Threading(Both)]
[Version(0x06030000)]

Members

The AudioStreamDescriptor class has these types of members:

Constructors

The AudioStreamDescriptor class has these constructors.

ConstructorDescription
AudioStreamDescriptor Creates an instance of AudioStreamDescriptor class using the specified AudioEncodingProperties.

 

Methods

The AudioStreamDescriptor class inherits methods from the Object class (C#/VB/C++).

Properties

The AudioStreamDescriptor class has these properties.

PropertyAccess typeDescription

EncodingProperties

Read-onlyThe encoding properties of the stream.

IsSelected

Read-onlySpecifies whether the stream is currently in use by the MediaStreamSource.

Language

Read/writeGets or sets the RFC-1766 language code for the stream.

Name

Read/writeGets or sets the name of the stream.

 

Remarks

See the MediaStreamSource Sample for an example of using Media Stream Source in a Windows Store app.

Requirements

Minimum supported client

Windows 8.1 [Windows Store apps, desktop apps]

Minimum supported server

Windows Server 2012 R2 [Windows Store apps, desktop apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Namespace

Windows.Media.Core
Windows::Media::Core [C++]

Metadata

Windows.winmd

See also

Object
IMediaStreamDescriptor
MediaStreamSource Sample

 

 

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