UsbBulkInPipe.InputStream | inputStream property

Applies to Windows only

Input stream that stores the data that the bulk IN pipe received from the endpoint.

Syntax


var inputStream = usbBulkInPipe.inputStream;

Property value

Type: IInputStream

Input stream that contains data read from the endpoint.

Remarks

To access data read from a bulk IN pipe, get the input stream from the pipe, and then use the DataReader to read data.

  auto stream = DeviceList::Current->Fx2Device->Configuration->UsbInterfaces->GetAt(0)->BulkInPipes->GetAt(0)->InputStream;  
  
    Windows::Storage::Streams::DataReader^ reader = ref new Windows::Storage::Streams::DataReader(stream);  
  
    Concurrency::create_task(reader->LoadAsync(TRANSFER_SIZE))  
        .then ([this, reader] (uint32 result) 
    {  
  
           //Your code.  
  
  
    });

Requirements

Minimum supported client

Windows 8.1

Minimum supported server

Windows Server 2012 R2

Minimum supported phone

None supported

Namespace

Windows.Devices.Usb
Windows::Devices::Usb [C++]

Metadata

Windows.winmd

See also

UsbBulkInPipe

 

 

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