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Vector.Equality Operator

Compares two vectors for equality.

Namespace:  System.Windows
Assembly:  WindowsBase (in WindowsBase.dll)

public static bool operator ==(
	Vector vector1,
	Vector vector2
)

Parameters

vector1
Type: System.Windows.Vector

The first vector to compare.

vector2
Type: System.Windows.Vector

The second vector to compare.

Return Value

Type: System.Boolean
true if the X and Y components of vector1 and vector2 are equal; otherwise, false.

A vector's X and Y properties are described using Double values. Because the value of a Double can lose precision when arithmetic operations are performed on it, a comparison between two Vector structures that are logically equal might fail.

The following example shows how to use this operator (==) to check whether two Vector structures are equal.

private Boolean overloadedEqualityOperatorExample()
{
    Vector vector1 = new Vector(20, 30);
    Vector vector2 = new Vector(45, 70);

    // If the two vectors are equal, areEqual is True, 
    // otherwise it is False. In this example it is False.
    Boolean areEqual = (vector1 == vector2);

    return areEqual;

}

.NET Framework

Supported in: 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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