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FileInfo.AppendText Method

Creates a StreamWriter that appends text to the file represented by this instance of the FileInfo.

Namespace: System.IO
Assembly: mscorlib (in mscorlib.dll)

public StreamWriter AppendText ()
public StreamWriter AppendText ()
public function AppendText () : StreamWriter
Not applicable.

Return Value

A new StreamWriter.

For a list of common I/O tasks, see Common I/O Tasks.

The following example appends text to a file and reads from the file.

using System;
using System.IO;

class Test 
{
	
    public static void Main() 
    {
        FileInfo fi = new FileInfo(@"c:\MyTest.txt");

        // This text is added only once to the file.
        if (!fi.Exists) 
        {
            //Create a file to write to.
            using (StreamWriter sw = fi.CreateText()) 
            {
                sw.WriteLine("Hello");
                sw.WriteLine("And");
                sw.WriteLine("Welcome");
            }	
        }

        // This text will always be added, making the file longer over time
        // if it is not deleted.
        using (StreamWriter sw = fi.AppendText()) 
        {
            sw.WriteLine("This");
            sw.WriteLine("is Extra");
            sw.WriteLine("Text");
        }	

        //Open the file to read from.
        using (StreamReader sr = fi.OpenText()) 
        {
            string s = "";
            while ((s = sr.ReadLine()) != null) 
            {
                Console.WriteLine(s);
            }
        }
    }
}
//This code produces output similar to the following; 
//results may vary based on the computer/file structure/etc.:
//
//Hello
//And
//Welcome
//This
//is Extra
//Text

//When you run this application a second time, you will see the following output:
//
//Hello
//And
//Welcome
//This
//is Extra
//Text
//This
//is Extra
//Text


import System.*;
import System.IO.*;

class Test
{
    public static void main(String[] args)
    {
        FileInfo fi = new FileInfo("c:\\MyTest.txt");

        // This text is added only once to the file.
        if (!(fi.get_Exists())) {
            //Create a file to write to.
            StreamWriter sw = fi.CreateText();
            try {
                sw.WriteLine("Hello");
                sw.WriteLine("And");
                sw.WriteLine("Welcome");
            }
            finally {
                sw.Dispose();
            }
        }

        // This text will always be added, making the file longer over time
        // if it is not deleted.
        StreamWriter sw = fi.AppendText();
        try {
            sw.WriteLine("This");
            sw.WriteLine("is Extra");
            sw.WriteLine("Text");
        }
        finally {
            sw.Dispose();
        }

        //Open the file to read from.
        StreamReader sr = fi.OpenText();
        try {
            String s = "";
            while ((s = sr.ReadLine()) != null) {
                Console.WriteLine(s);
            }
        }
        finally {
            sr.Dispose();
        }
    } //main
} //Test

//This code produces output similar to the following; 
//results may vary based on the computer/file structure/etc.:
//
//Hello
//And
//Welcome
//This
//is Extra
//Text

//When you run this application a second time, you will see the following output:
//
//Hello
//And
//Welcome
//This
//is Extra
//Text
//This
//is Extra
//Text

The following example demonstrates appending text to the end of a file and also displays the result of the append operation to the console. The first time this routine is called, the file is created if it does not exist. After that, the specified text is appended to the file.

using System;
using System.IO;

public class AppendTextTest 
{
    public static void Main() 
    {
        // Create a reference to a file, which might or might not exist.
        // If it does not exist, it is not yet created.
        FileInfo fi = new FileInfo("temp.txt");
        // Create a writer, ready to add entries to the file.
        StreamWriter sw = fi.AppendText();
        sw.WriteLine("Add as many lines as you like...");
        sw.WriteLine("Add another line to the output...");
        sw.Flush();
        sw.Close();
        // Get the information out of the file and display it.
        // Remember that the file might have other lines if it already existed.
        StreamReader sr = new StreamReader(fi.OpenRead());
        while (sr.Peek() != -1)
            Console.WriteLine( sr.ReadLine() );
    }
}
//This code produces output similar to the following; 
//results may vary based on the computer/file structure/etc.:
//Add as many lines as you like...
//Add another line to the output...

Windows 98, Windows Server 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 2.0, 1.0

XNA Framework

Supported in: 1.0

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