IWMSServerLimits::put_PlayerInactivityTimeout
Previous | Next |
IWMSServerLimits::put_PlayerInactivityTimeout
The put_PlayerInactivityTimeout method specifies the maximum length of time that a player is permitted to remain connected without receiving streamed content.
Syntax
HRESULT put_PlayerInactivityTimeout( long Val );
Parameters
Val
[in] long containing the permitted connection time in seconds.
Return Values
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Return code | Number | Description |
E_INVALIDARG | 0x80070057 | Indicates that newVal is an invalid argument. |
Remarks
This property applies only to new connections. Existing connections are controlled by the inactivity time-out specified when they connected. If you specify a value of –1, there is no time-out limit. By default, the value of the parameter is 86,400 seconds (24 hours). The value zero is not valid for the Val parameter.
Example Code
EXIT: // TODO: Release temporary COM objects and uninitialize COM.
Requirements
Header: wmsserver.h.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
Previous | Next |