XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMLoadUByteN2 method

Loads an XMUBYTEN2 into an XMVECTOR.

Syntax


XMVECTOR XMLoadUByteN2(
  [in]  const XMUBYTEN2 *pSource
);

Parameters

pSource [in]

Address of the XMUBYTEN2 structure to load. This parameter must point to cached memory.

Return value

Returns an XMVECTOR loaded with the data from the pSource parameter.

Remarks

The following pseudocode shows you the operation of the function.



XMVECTOR vectorOut;

vectorOut.x = (float)pSource->x / 255.0f;
vectorOut.y = (float)pSource->y / 255.0f;
vectorOut.z = 0;
vectorOut.w = 0;
	
return vectorOut;
    
    

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

DirectX::PackedVector

Header

DirectXPackedVector.h

 

 

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