XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMVectorEqual method

Performs a per-component test for equality of two vectors.

Syntax


XMVECTOR XMVectorEqual(
  [in]  XMVECTOR V1,
  [in]  XMVECTOR V2
);

Parameters

V1 [in]

First vector to compare.

V2 [in]

Second vector to compare.

Return value

Returns a vector containing the results of each component test.

Remarks

The following pseudocode demonstrates the operation of the function:


XMVECTOR Result;

Result.x = (V1.x == V2.x) ? 0xFFFFFFFF : 0;
Result.y = (V1.y == V2.y) ? 0xFFFFFFFF : 0;
Result.z = (V1.z == V2.z) ? 0xFFFFFFFF : 0;
Result.w = (V1.w == V2.w) ? 0xFFFFFFFF : 0;

return Result;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

See also

XMVectorEqualInt
XMVectorEqualR

 

 

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