XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMVector3Less method

Tests whether one 3D vector is less than another 3D vector.

Syntax


bool XMVector3Less(
  [in]  XMVECTOR V1,
  [in]  XMVECTOR V2
);

Parameters

V1 [in]

3D vector.

V2 [in]

3D vector.

Return value

Returns true if V1 is less than V2 and false otherwise. See the remarks section.

Remarks

The following pseudocode demonstrates the operation of the function:


return ( V1.x < V2.x && V1.y < V2.y &&
         V1.z < V2.z );

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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