XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMVectorMultiply method

Computes the per-component product of two vectors.

Syntax


XMVECTOR XMVectorMultiply(
  [in]  XMVECTOR V1,
  [in]  XMVECTOR V2
);

Parameters

V1 [in]

First vector to multiply.

V2 [in]

Second vector to multiply.

Return value

Returns a vector, each of whose components is the product of the corresponding components of V1 and V2.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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