XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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XMVectorClamp method

Clamps the components of a vector to a specified minimum and maximum range.

Syntax


XMVECTOR XMVectorClamp(
  [in]  XMVECTOR V,
  [in]  XMVECTOR Min,
  [in]  XMVECTOR Max
);

Parameters

V [in]

Vector whose components are to be clamped.

Min [in]

Minimum range vector.

Max [in]

Maximum range vector.

Return value

Returns a vector whose components are clamped to the specified minimum and maximum values.

Remarks

The following pseudocode demonstrates the operation of the function:


XMVECTOR Result;

Result.x = min( max( V.x, Min.x ), Max.x );
Result.y = min( max( V.y, Min.y ), Max.y );
Result.z = min( max( V.z, Min.z ), Max.z );
Result.w = min( max( V.w, Min.w ), Max.w );

return Result;

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Namespace

Use DirectX.

Header

DirectXMath.h

 

 

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