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String.IndexOf Method (Char)

Reports the zero-based index of the first occurrence of the specified Unicode character in this string.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)

public int IndexOf(
	char value
)

Parameters

value
Type: System.Char

A Unicode character to seek.

Return Value

Type: System.Int32
The zero-based index position of value if that character is found, or -1 if it is not.

Index numbering starts from zero.

The search for value is case-sensitive.

This method performs an ordinal (culture-insensitive) search, where a character is considered equivalent to another character only if their Unicode scalar values are the same. To perform a culture-sensitive search, use the CompareInfo.IndexOf method, where a Unicode scalar value representing a precomposed character, such as the ligature 'Æ' (U+00C6), might be considered equivalent to any occurrence of the character's components in the correct sequence, such as "AE" (U+0041, U+0045), depending on the culture.

The following example demonstrates how you can search a String for a character using the IndexOf method.

// Create a Unicode String with 5 Greek Alpha characters
String szGreekAlpha = new String('\u0391',5);
// Create a Unicode String with a Greek Omega character
String szGreekOmega = new String(new char [] {'\u03A9','\u03A9','\u03A9'},2,1);

String szGreekLetters = String.Concat(szGreekOmega, szGreekAlpha, szGreekOmega.Clone());

// Examine the result
Console.WriteLine(szGreekLetters);

// The first index of Alpha 
int ialpha = szGreekLetters.IndexOf('\u0391');
// The last index of Omega 
int iomega = szGreekLetters.LastIndexOf('\u03A9');

Console.WriteLine("The Greek letter Alpha first appears at index " + ialpha +
    " and Omega last appears at index " + iomega + " in this String.");

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

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