This section explains some of the things you need to know about writing DirectX and C++ code for Windows Store apps.
In this section
| Topic | Description |
|---|---|
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This topic covers various points to consider when you are using asynchronous programming and threading with DirectX. | |
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This topic covers input and draw event messaging using the CoreWindow type in your Windows Store app built for Windows using DirectX with C++. | |
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This topic helps you get your DirectX Windows Store app (or game) up and running on Windows RT devices. |
Related topics
Build date: 3/6/2013