XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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ID2D1DrawInfo interface

This interface is used to describe a GPU rendering pass on a vertex or pixel shader. It is passed to ID2D1DrawTransform.

Members

The ID2D1DrawInfo interface inherits from the IUnknown interface. ID2D1DrawInfo also has these types of members:

Methods

The ID2D1DrawInfo interface has these methods.

MethodDescription
SetPixelShader

Set the shader instructions for this transform.

SetPixelShaderConstantBuffer

Sets the constant buffer for this transform's pixel shader.

SetResourceTexture

Sets the resource texture corresponding to the given shader texture index.

SetVertexProcessing

Sets a vertex buffer, a corresponding vertex shader, and options to control how the vertices are to be handled by the Direct2D context.

SetVertexShaderConstantBuffer

Sets the constant buffer for this transform's vertex shader.

 

Requirements

Minimum supported client

Windows 8 and Platform Update for Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | Windows Store apps]

Header

D2d1effectauthor.h

DLL

D2d1.dll

 

 

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