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EffectInputDescription function

Creates a D2D1_EFFECT_INPUT_DESCRIPTION structure.

Syntax


D2D1_EFFECT_INPUT_DESCRIPTION EffectInputDescription(
  ID2D1Effect *effect,
  UINT32 inputIndex,
  D2D1_RECT_F inputRectangle
);

Parameters

effect

Type: ID2D1Effect*

The effect whose input connection is being specified.

inputIndex

Type: UINT32

The input index of the effect that is being considered.

inputRectangle

Type: D2D1_RECT_F

The amount of data that would be available on the input. This can be used to query this information when the data is not yet available.

Return value

Type: D2D1_EFFECT_INPUT_DESCRIPTION

The filled description structure that describes the input to the effect.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1_1helper.h

Library

D2d1.lib

DLL

D2d1.dll

 

 

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