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D3D11_VPIV_DIMENSION enumeration

Specifies how to access a resource that is used in a video processor input view.

Syntax


typedef enum D3D11_VPIV_DIMENSION { 
  D3D11_VPIV_DIMENSION_UNKNOWN    = 0,
  D3D11_VPIV_DIMENSION_TEXTURE2D  = 1
} D3D11_VPIV_DIMENSION;

Constants

D3D11_VPIV_DIMENSION_UNKNOWN

Not a valid value.

D3D11_VPIV_DIMENSION_TEXTURE2D

The resource will be accessed as a 2D texture.

Remarks

This enumeration is used with the D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

ID3D11VideoDevice::CreateVideoProcessorInputView

 

 

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