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D3D11_VIDEO_PROCESSOR_CUSTOM_RATE structure

Specifies a custom rate for frame-rate conversion or inverse telecine (IVTC).

Syntax


typedef struct _D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
  DXGI_RATIONAL CustomRate;
  UINT          OutputFrames;
  BOOL          InputInterlaced;
  UINT          InputFramesOrFields;
} D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;

Members

CustomRate

The ratio of the output frame rate to the input frame rate, expressed as a DXGI_RATIONAL structure that holds a rational number.

OutputFrames

The number of output frames that will be generated for every N input samples, where N = InputFramesOrFields.

InputInterlaced

If TRUE, the input stream must be interlaced. Otherwise, the input stream must be progressive.

InputFramesOrFields

The number of input fields or frames for every N output frames that will be generated, where N = OutputFrames.

Remarks

The CustomRate member gives the rate conversion factor, while the remaining members define the pattern of input and output samples.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

See also

ID3D11VideoProcessorEnumerator::GetVideoProcessorCustomRate

 

 

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