Expand Minimize

D3D11_AUTHENTICATED_CHANNEL_TYPE enumeration

Specifies the type of Microsoft Direct3D authenticated channel.

Syntax


typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE { 
  D3D11_AUTHENTICATED_CHANNEL_D3D11            = 1,
  D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE  = 2,
  D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE  = 3
} D3D11_AUTHENTICATED_CHANNEL_TYPE;

Constants

D3D11_AUTHENTICATED_CHANNEL_D3D11

Direct3D 11 channel. This channel provides communication with the Direct3D runtime.

D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE

Software driver channel. This channel provides communication with a driver that implements content protection mechanisms in software.

D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE

Hardware driver channel. This channel provides communication with a driver that implements content protection mechanisms in the GPU hardware.

Requirements

Minimum supported client

Windows 8 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2012 [desktop apps | Windows Store apps]

Header

D3d11.h

 

 

Community Additions

ADD
Show:
© 2014 Microsoft