XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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ID3D11DeviceChild interface

A device-child interface accesses data used by a device.

Members

The ID3D11DeviceChild interface inherits from the IUnknown interface. ID3D11DeviceChild also has these types of members:

Methods

The ID3D11DeviceChild interface has these methods.

MethodDescription
GetDevice

Get a pointer to the device that created this interface.

GetPrivateData

Get application-defined data from a device child.

SetPrivateData

Set application-defined data to a device child and associate that data with an application-defined guid.

SetPrivateDataInterface

Associate an IUnknown-derived interface with this device child and associate that interface with an application-defined guid.

 

Remarks

There are several types of device child interfaces, all of which inherit this interface. They include shaders, state objects, and input layouts.

Windows Phone 8: This API is supported.

Requirements

Minimum supported client

Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2 [desktop apps | Windows Store apps]

Header

D3D11.h

Library

D3D11.lib

See also

Core Interfaces

 

 

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