You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications.
This section contains information about programming with Direct3D 11 graphics.
For more information, see Direct3D 11 Features.
| Supported runtime environments |
|
|---|---|
| Recommended programming languages | C/C++ |
| Minimum supported Client |
|
| Minimum supported Server |
|
| Topic | Description |
|---|---|
|
This section demonstrates how to use the Direct3D 11 API to accomplish several common tasks. | |
|
The programming guide contains information about how to use the Direct3D 11 programmable pipeline to create realtime 3D graphics for games as well as scientific and desktop applications. | |
|
This section contains the reference pages for Direct3D 11-based graphics programming. |
In addition to Direct3D 11 being supported by Windows 7 and later and Windows Server 2008 R2 and later, Direct3D 11 is available down-level for Windows Vista with Service Pack 2 (SP2) and Windows Server 2008 by downloading KB 971644 and KB 971512.
For information about new Direct3D 11.1 features that are included with Windows 8, see Direct3D 11.1 Features.
Send comments about this topic to Microsoft
Build date: 11/28/2012