initDeviceMotionEvent method

Used to create a DeviceMotionEvent event from JavaScript.

IE11

Syntax

var retval = DeviceMotionEvent.initDeviceMotionEvent(type, canBubble, cancelable, acceleration, accelerationIncludingGravity, rotationRate, interval);

Parameters

type [in]

Type: DOMString

The type of the event being created

canBubble [in]

Type: boolean

Indicates whether the event can bubble. When true the event should propagate upward. When false the event does not propagate upward.

cancelable [in]

Type: boolean

Indicates whether the event’s default action can be prevented. When true, the default action can be canceled. When false, the default action cannot be canceled.

acceleration [in]

Type: DeviceAcceleration

Represents the acceleration (in m/s2) of the host device in motion along the X, Y, and Z axes.

accelerationIncludingGravity [in]

Type: DeviceAcceleration

Represents the acceleration (in m/s2), including the effect of gravity, of the host device in motion along the X, Y, and Z axes.

rotationRate [in]

Type: DeviceRotationRate

Represents the rate of rotation (in deg/s) of the host device in space, around its X, Y, and Z axes.

interval [in]

Type: double

Represents the interval (in milliseconds) at which motion data is being obtained from the underlying hardware of the host device.

Return value

Type: HRESULT

This method can return one of these values.

S_OK

Standards information

See also

DeviceMotionEvent

 

 

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