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Port from DirectX 9 to Windows Store

[This documentation is preliminary and is subject to change.]

This section includes articles, overviews, and walkthroughs for porting DirectX 9 games to the Windows Store.

Port your DirectX 9 game to the Windows Store

  • Reach the Windows Store audience and monetize your game.
  • Target a wide array of devices, all of which support at least the Direct3D 9.1 set of graphics features.
  • Learn valuable new Windows game development skills - including Direct3D 11, the unified shader models, Windows Store APIs, XAudio2, touch input, C++/CX and more.

Where do I start?

 

 

Build date: 6/20/2013

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