Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID2D1Brush::GetTransform method

Gets the transform applied to this brush.

Syntax


virtual void GetTransform(
  [out]  D2D1_MATRIX_3X2_F *transform
) const = 0;

Parameters

transform [out]

Type: D2D1_MATRIX_3X2_F*

The transform applied to this brush.

Return value

This method does not return a value.

Remarks

When the brush transform is the identity matrix, the brush appears in the same coordinate space as the render target in which it is drawn.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

ID2D1Brush

 

 

Community Additions

Show:
© 2014 Microsoft. All rights reserved.