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ID2D1RenderTarget::SetTextAntialiasMode method

Specifies the antialiasing mode to use for subsequent text and glyph drawing operations.

Syntax


virtual void SetTextAntialiasMode(
  D2D1_TEXT_ANTIALIAS_MODE textAntialiasMode
) = 0;

Parameters

textAntialiasMode

Type: D2D1_TEXT_ANTIALIAS_MODE

The antialiasing mode to use for subsequent text and glyph drawing operations.

Return value

This method does not return a value.

Requirements

Minimum supported client

Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | Windows Store apps]

Minimum supported phone

Windows Phone 8.1 [Windows Phone Silverlight 8.1 and Windows Runtime apps]

Header

D2d1.h

Library

D2d1.lib

DLL

D2d1.dll

See also

GetTextAntialiasMode
ID2D1RenderTarget

 

 

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