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Storyboard.Remove Method

Removes the Clock objects that were created for this Storyboard. Animations that belong to this Storyboard no longer affect the properties they once animated, regardless of their FillBehavior setting.

Namespace:  System.Windows.Media.Animation
Assembly:  PresentationFramework (in PresentationFramework.dll)

public void Remove()

A controllable storyboard can pause, resume, seek, stop, and be removed. To make a storyboard controllable in code, you must use the appropriate overload of the storyboard's Begin method and specify true to make it controllable. For an example, see How to: Control a Storyboard After It Starts.

All interactive actions taken on a Clock, and therefore also on a Storyboard, occur on the next tick of the timing engine, which happens shortly before the next render. This means that the Remove method still affects the animated properties until this time. In other words, the next time the frame is displayed, the storyboard is removed. If you need to disassociate an animation from a property before this time, use the BeginAnimation method with an animation parameter value of null.

.NET Framework

Supported in: 4.5.2, 4.5.1, 4.5, 4, 3.5 SP1, 3.0 SP2

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

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