Information
The topic you requested is included in another documentation set. For convenience, it's displayed below. Choose Switch to see the topic in its original location.

ID3D10Device1 interface

The device interface represents a virtual adapter for Direct3D 10.1; it is used to perform rendering and create Direct3D resources.

Members

The ID3D10Device1 interface inherits from ID3D10Device. ID3D10Device1 also has these types of members:

Methods

The ID3D10Device1 interface has these methods.

MethodDescription
CreateBlendState1

Create a blend-state object that encapsules blend state for the output-merger stage.

CreateShaderResourceView1

Create a shader-resource view for accessing data in a resource.

GetFeatureLevel

Gets the feature level of the hardware device.

 

Remarks

A device is created using D3D10CreateDevice1.

This method requires Windows Vista Service Pack 1.

Requirements

Header

D3D10_1.h

Library

D3D10.lib

See also

Core Interfaces

 

 

Community Additions

Show:
© 2014 Microsoft