XMConvertFloatToHalfStream
XMConvertHalfToFloatStream
XMMatrixDecompose
XMPlaneTransformStream
XMVector2TransformCoordStream
XMVector2TransformNormalStream
XMVector2TransformStream
XMVector3ProjectStream
XMVector3TransformCoordStream
XMVector3TransformNormalStream
XMVector3TransformStream
XMVector3UnprojectStream
XMVector4TransformStream
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ID3D10Multithread interface

A multithread interface accesses multithread settings and can only be used if the thread-safe layer is turned on.

Members

The ID3D10Multithread interface inherits from the IUnknown interface. ID3D10Multithread also has these types of members:

Methods

The ID3D10Multithread interface has these methods.

MethodDescription
Enter

Enter a device's critical section.

GetMultithreadProtected

Find out if multithreading is turned on or not.

Leave

Leave a device's critical section.

SetMultithreadProtected

Turn multithreading on or off.

 

Remarks

This interface is obtained by querying it from the ID3D10Device Interface using IUnknown::QueryInterface.

Requirements

Header

D3D10.h

Library

D3D10.lib

See also

Core Interfaces

 

 

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