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ID3D10Device::ClearState method

Restore all default device settings; return the device to the state it was in when it was created. This will set all set all input/output resource slots, shaders, input layouts, predications, scissor rectangles, depth-stencil state, rasterizer state, blend state, sampler state, and viewports to NULL. The primitive topology will be set to UNDEFINED.

Syntax


void ClearState();

Parameters

This method has no parameters.

Return value

Returns nothing.

Requirements

Header

D3d10core

See also

ID3D10Device Interface

 

 

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