String::PadLeft Method (Int32, Char)
Returns a new string that right-aligns the characters in this instance by padding them on the left with a specified Unicode character, for a specified total length.
Assembly: mscorlib (in mscorlib.dll)
- Type: System::Int32
The number of characters in the resulting string, equal to the number of original characters plus any additional padding characters.
- Type: System::Char
A Unicode padding character.
Return ValueType: System::String
A new string that is equivalent to this instance, but right-aligned and padded on the left with as many paddingChar characters as needed to create a length of totalWidth. However, if totalWidth is less than the length of this instance, the method returns a reference to the existing instance. If totalWidth is equal to the length of this instance, the method returns a new string that is identical to this instance.
The method pads the beginning of the returned string. This means that, when used with right-to-left languages, it pads the right portion of the string.
This method does not modify the value of the current instance. Instead, it returns a new string that is padded with leading paddingChar characters so that its total length is totalWidth characters.
The following example demonstrates the PadLeft method.
.NET FrameworkSupported in: 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0
.NET Framework Client ProfileSupported in: 4, 3.5 SP1
Portable Class LibrarySupported in: Portable Class Library
.NET for Windows Store appsSupported in: Windows 8
.NET for Windows Phone appsSupported in: Windows Phone 8.1, Windows Phone Silverlight 8.1, Windows Phone Silverlight 8
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.