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Ping.SendAsync Method

Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to a computer, and receive a corresponding ICMP echo reply message from that computer.

Name Description
Ping.SendAsync (IPAddress, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer.
Ping.SendAsync (String, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the specified computer, and receive a corresponding ICMP echo reply message from that computer.
Ping.SendAsync (IPAddress, Int32, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (String, Int32, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the specified computer, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (IPAddress, Int32, Byte[], Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (String, Int32, Byte[], Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the specified computer, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (IPAddress, Int32, Byte[], PingOptions, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation and control fragmentation and Time-to-Live values for the ICMP echo message packet.
Ping.SendAsync (String, Int32, Byte[], PingOptions, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the specified computer, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation and control fragmentation and Time-to-Live values for the ICMP packet.

These methods do not cause your application's main thread to block. If you want to block while waiting for the ICMP echo reply message, use the Send methods.

NoteNote:

The IP address returned by any of the SendAsync methods can originate from a malicious remote computer. Do not connect to the remote computer using this. Use DNS to determine the IP address of the machine to which you want to connect.

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