UIElement3D Properties
.NET Framework 4.5
The UIElement3D type exposes the following members.
| Name | Description | |
|---|---|---|
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AllowDrop | Gets or sets a value indicating whether this element can be used as the target of a drag-and-drop operation. |
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AreAnyTouchesCaptured | Gets a value that indicates whether at least one touch is captured to this element. |
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AreAnyTouchesCapturedWithin | Gets a value that indicates whether at least one touch is captured to this element or to any child elements in its visual tree. |
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AreAnyTouchesDirectlyOver | Gets a value that indicates whether at least one touch is pressed over this element. |
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AreAnyTouchesOver | Gets a value that indicates whether at least one touch is pressed over this element or any child elements in its visual tree. |
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CommandBindings | Gets a collection of CommandBinding objects associated with this element. |
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DependencyObjectType | Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.) |
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Dispatcher | Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.) |
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Focusable | Gets or sets a value that indicates whether the element can receive focus. |
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HasAnimatedProperties | Gets a value that indicates whether this Visual3D has any animated properties. (Inherited from Visual3D.) |
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InputBindings | Gets the collection of input bindings associated with this element. |
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IsEnabled | Gets or sets a value indicating whether this element is enabled in the user interface (UI). |
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IsEnabledCore | Gets a value that becomes the return value of IsEnabled in derived classes. |
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IsFocused | Gets a value that determines whether this element has logical focus. |
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IsHitTestVisible | Gets or sets a value that declares whether this element can possibly be returned as a hit test result from some portion of its rendered content. |
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IsInputMethodEnabled | Gets a value indicating whether an input method system, such as an Input Method Editor (IME), is enabled for processing the input to this element. |
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IsKeyboardFocused | Gets a value indicating whether this element has keyboard focus. |
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IsKeyboardFocusWithin | Gets a value indicating whether keyboard focus is anywhere within the element or its visual tree child elements. |
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IsMouseCaptured | Gets a value indicating whether the mouse is captured to this element. |
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IsMouseCaptureWithin | Gets a value that determines whether mouse capture is held by this element or by child elements in its visual tree. |
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IsMouseDirectlyOver | Gets a value that indicates whether the position of the mouse pointer corresponds to hit test results, which take element compositing into account. |
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IsMouseOver | Gets a value indicating whether the mouse pointer is located over this element (including child elements in the visual tree). |
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IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Inherited from DependencyObject.) |
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IsStylusCaptured | Gets a value indicating whether the stylus is captured by this element. |
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IsStylusCaptureWithin | Gets a value that determines whether stylus capture is held by this element, or an element within the element bounds and its visual tree. |
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IsStylusDirectlyOver | Gets a value that indicates whether the stylus position corresponds to hit test results, which take element compositing into account. |
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IsStylusOver | Gets a value indicating whether the stylus cursor is located over this element (including visual child elements). |
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IsVisible | Gets a value indicating whether this element is visible in the user interface (UI). |
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TouchesCaptured | Gets all touch devices that are captured to this element. |
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TouchesCapturedWithin | Gets all touch devices that are captured to this element or any child elements in its visual tree. |
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TouchesDirectlyOver | Gets all touch devices that are over this element. |
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TouchesOver | Gets all touch devices that are over this element or any child elements in its visual tree. |
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Transform | Gets or sets the transformation that is applied to the 3-D object. (Inherited from Visual3D.) |
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Visibility | Gets or sets the user interface (UI) visibility of this element. |
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Visual3DChildrenCount | Gets the number of child elements for the Visual3D object. (Inherited from Visual3D.) |
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Visual3DModel | Gets or sets the Model3D object to render. (Inherited from Visual3D.) |