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UIElement3D.TextInput Event

Occurs when this element gets text in a device-independent manner.

Namespace:  System.Windows
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
public event TextCompositionEventHandler TextInput
<object TextInput="TextCompositionEventHandler" .../>

Implements

IInputElement.TextInput

Identifier field

TextInputEvent

Routing strategy

Bubbling

Delegate

TextCompositionEventHandler

  • The corresponding tunneling event is PreviewTextInput.

  • Override OnTextInput to implement class handling for this event in derived classes.

The TextInput event allows a component or application to listen for text input in a device-independent manner. The keyboard is the primary means of TextInput, but speech, handwriting, and other input devices can also raise TextInput.

Because of key combinations—either in default keyboards or through input method editors—multiple key events might raise just one text input event.

This event creates an alias for the TextCompositionManager.TextInput attached event for this class, so that TextInput is part of the class members list when UIElement3D is inherited as a base element. Event handlers that are attached to the TextInput event are attached to the underlying TextCompositionManager.TextInput attached event and receive the same event data instance.

TextInput is introduced in the .NET Framework version 3.5. For more information, see .NET Framework Versions and Dependencies.

.NET Framework

Supported in: 4, 3.5 SP1, 3.0 SP1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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