SkewTransform Class

Represents a 2-D skew.

Namespace:  System.Windows.Media
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

'Declaration
Public NotInheritable Class SkewTransform _
	Inherits Transform
'Usage
Dim instance As SkewTransform
<SkewTransform .../>

A SkewTransform is useful for creating the illusion of 3-dimensional depth in a 2-D object.

Freezable Features: Because it inherits from the Freezable class, the SkewTransform class provides several special features: SkewTransform objects can be declared as resources, shared among multiple objects, made read-only to improve performance, cloned, and made thread-safe. For more information about the different features provided by Freezable objects, see Freezable Objects Overview.

This example shows how to use a SkewTransform to skew an element. A skew, which is also known as a shear, is a transformation that stretches the coordinate space in a non-uniform manner. One typical use of a SkewTransform is for simulating 3-D depth in 2-D objects.

Use the CenterX and CenterY properties to specify the center point of the SkewTransform.

Use the AngleX and AngleY properties to specify the skew angle of the x-axis and y-axis, and to skew the current coordinate system along these axes.

To predict the effect of a skew transformation, consider that AngleX skews x-axis values relative to the original coordinate system. Therefore, for an AngleX of 30, the y-axis rotates 30 degrees through the origin and skews the values in x- by 30 degrees from that origin. Likewise, an AngleY of 30 skews the y- values of the shape by 30 degrees from the origin. Note that this is not the same effect as translating (moving) the coordinate system by 30 degrees in x- or y-.

The following example applies a horizontal skew of 45 degrees to a Rectangle from a center point of (0,0).

<Rectangle 
  Height="50" Width="50" Fill="#CCCCCCFF" 
  Stroke="Blue" StrokeThickness="2"
  Canvas.Left="100" Canvas.Top="100">
  <Rectangle.RenderTransform>

     <!-- Applies a horizontal skew of 45 degrees 
          from a center point of (0,0). -->             
    <SkewTransform CenterX="0" CenterY="0" AngleX="45" AngleY="0" />
  </Rectangle.RenderTransform>
</Rectangle>

The following example applies a horizontal skew of 45 degrees to a Rectangle from a center point of (25,25).

<Rectangle Height="50" Width="50" Fill="#CCCCCCFF"
  Canvas.Left="100" Canvas.Top="100" 
  Stroke="Blue" StrokeThickness="2">
  <Rectangle.RenderTransform>

     <!-- Applies a horizontal skew of 45 degrees 
          from a center point of (25,25). -->  
    <SkewTransform CenterX="25" CenterY="25" AngleX="45" AngleY="0" />
  </Rectangle.RenderTransform>
</Rectangle>

The following example applies a vertical skew of 45 degrees to a Rectangle from a center point of (25,25).

<Rectangle Height="50" Width="50" Fill="#CCCCCCFF" 
  Stroke="Blue" StrokeThickness="2"
  Canvas.Left="100" Canvas.Top="100">
  <Rectangle.RenderTransform>

     <!-- Applies a vertical skew of 45 degrees 
          from a center point of (25,25). -->             
    <SkewTransform CenterX="25" CenterY="25" AngleX="0" AngleY="45" />
  </Rectangle.RenderTransform>
</Rectangle> 

The following illustration shows the different skews that are used in this example.

The three SkewTransform examples illustrated

SkewTransform examples

For the complete sample, see 2-D Transforms Sample.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0
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