RenderOptions.SetBitmapScalingMode Method
Updated: February 2009
Sets the value of the BitmapScalingMode attached property on a specified dependency object.
Assembly: PresentationCore (in PresentationCore.dll)
public static void SetBitmapScalingMode( DependencyObject target, BitmapScalingMode bitmapScalingMode )
You cannot use methods in XAML.
Parameters
- target
- Type: System.Windows.DependencyObject
The UIElement or DrawingGroup descendant on which to set the value of the BitmapScalingMode property.
- bitmapScalingMode
- Type: System.Windows.Media.BitmapScalingMode
The new value to set the property to.
| Exception | Condition |
|---|---|
| ArgumentNullException | The specified target is null. |
Use the SetBitmapScalingMode method on a UIElement or DrawingGroup descendant that is animating a bitmap.
When animating the scale of any bitmap, the default high-quality image re-sampling algorithm can sometimes consume sufficient system resources to cause frame rate degradation, effectively causing animations to stutter. By setting the BitmapScalingMode property of the RenderOptions object to LowQuality, you can create a smoother animation when scaling a bitmap.
The following example shows how to set the BitmapScalingMode for an image object.
// Set the bitmap scaling mode for the image to render faster.
RenderOptions.SetBitmapScalingMode(MyImage, BitmapScalingMode.LowQuality);
Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.