Rect3D.Intersect Method

Updates a specified Rect3D to reflect the intersection of that Rect3D and a second specified Rect3D.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method Intersect(Rect3D) Finds the intersection of the current Rect3D and the specified Rect3D, and stores the result as the current Rect3D.
Public method Static member Intersect(Rect3D, Rect3D) Returns the intersection of the specified Rect3D values.
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