First vertex of the mesh triangle intersected by the ray.
member VertexIndex1 : int with get
This property provides the index position of the vertex in the Positions, Normals, and TextureCoordinates collections of the mesh triangle intersected.
Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.