Gets or sets a Vector3D which defines the direction in which the camera is looking in world coordinates. This is a dependency property.
Assembly: PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation
<object> <object.LookDirection> <Vector3D .../> </object.LookDirection> </object>
Property ValueType: System.Windows.Media.Media3D.Vector3D
Vector3D that represents the direction of the camera's field of view.
Metadata properties set to true