DiffuseMaterial.Color Property

Gets or sets the color filter for the material's texture.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)
XMLNS for XAML: http://schemas.microsoft.com/winfx/2006/xaml/presentation, http://schemas.microsoft.com/netfx/2007/xaml/presentation

public Color Color { get; set; }
<object>
  <object.Color>
    <Color .../>
  </object.Color>
</object>
<object Color="Color" .../>

Property Value

Type: System.Windows.Media.Color
The color filter for the Material. The default value is #FFFFFF. Since all colors make up white, all colors are visible by default.

Identifier field

ColorProperty

Metadata properties set to true

None

The Color property is a filter on the texture.

Set the AmbientColor property to control how the material reflects ambient light.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0
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