ShaderEffect.PixelShaderConstantCallback Method

Updated: July 2008

Associates a dependency property value with a pixel shader's float constant register.

Namespace:  System.Windows.Media.Effects
Assembly:  PresentationCore (in PresentationCore.dll)

protected static PropertyChangedCallback PixelShaderConstantCallback(
	int floatRegisterIndex
)
You cannot use methods in XAML.

Parameters

floatRegisterIndex
Type: System.Int32

The index of the shader register associated with the dependency property.

Return Value

Type: System.Windows.PropertyChangedCallback
A PropertyChangedCallback delegate that associates a dependency property and the shader constant register specified by floatRegisterIndex.

ExceptionCondition
InvalidOperationException

The dependency property is an unknown type.

ArgumentException

floatRegisterIndex is greater than or equal to 32, or floatRegisterIndex is less than 0.

Use the PixelShaderConstantCallback method when you register a dependency property for a shader constant. The PixelShaderConstantCallback method constructs a PropertyChangedCallback delegate that, when invoked, creates an association between the dependency property and the shader constant register specified by floatRegisterIndex.

Windows 7, Windows Vista, Windows XP SP2, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5 SP1, 3.0 SP2

Date

History

Reason

July 2008

Added topic for new class.

SP1 feature change.

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